-- card: 11170 from stack: in -- bmap block id: 0 -- flags: 0000 -- background id: 2499 -- name: Registers 2 ----- HyperTalk script ----- on openCard put "Registers" into field "Title" end openCard -- part 1 (button) -- low flags: 00 -- high flags: 8003 -- rect: left=25 top=321 right=339 bottom=91 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Previous ----- HyperTalk script ----- on mouseUp go to previous card end mouseUp -- part 2 (button) -- low flags: 00 -- high flags: 8003 -- rect: left=439 top=321 right=339 bottom=487 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Next ----- HyperTalk script ----- on mouseUp go to next card end mouseUp -- part contents for background part 1 ----- text ----- Using the memory registers: Clicking in the small round button at the upper right of the calculator makes the four memory registers visible to the right of the working registers. Clicking in a memory register will hide that memory and all above it. Click on [Sto] and then a number key from 1 to 4 to put x into the memory corresponding to the number clicked. The [Rcl] key, followed by a number key, puts the memory corresponding to the number into register x, lifting the stack if called for. The [Sto+], followed by a number key, key adds x to the memory value. The [ClM] key (don't follow with a number) clears ALL memory registers. -- part contents for background part 6 ----- text ----- Registers